Model scale:
X: 0.240
Y: 0.240
Z: 0.240

Model rotation:
X: 83.9188d
Y: -5.54985d
Z: -1.14176d

Left eye iris location:
X: 0.167969
Y: 0.061523
Z: 0.000

Left eye highlight location:
X: 0.167969
Y: 0.061523
Z: 0.000

Right eye iris location:
X: 0.252
Y: 0.000
Z: 0.000

Right eye highlight location:
X: -0.252344
Y: -0.1
Z: 0.000

NOTE: The polygons 10.003, polygon6.002, and polygon9.003 must not be deleted or disabled as these meshes are the eyelashes, the right eye and the face models. These are separate from the main armature as they did not import properly into Blender so please do not delete them unless you want your render of Sheik to be missing parts of his face.